Shakespeare's New Globe
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| Shakespeare's Globe from an audience POV |
1/3
Voices of the public telling me their favourite/ most memorable shakespeare quotes.
2/3
Soundscapes encapsulate the individual pieces (so The Tempest will have water, Henry V will have war/battle sounds etc)
Sounds of the entire world, bringing the piece together by bridging the gap between Shakespeare's London and modern day London.
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| Science on Sphere (SOS) an installation method used in galleries, tourist attractions and Universities created by National Oceanic and Atmospheric Association (NOAA) |
This will then trigger projections on a globe - but that's for another blog post.
Mirella's Film (Playing Cards)
The current synopsis is surrounding Syrian refugee and a caribbean girl born and raised in London, this story will surround them meeting whilst playing a game of cards and the cards played with trigger different flashbacks surrounding their lives. Whilst when first hearing this idea I wanted to keep music to a minimum Mirella let me listen to arabic hip-hop, which at first sounded very strange to my ears but it's grown on me. Although I still think that the nature of the film doesn't need a lot of music it did make me realise that I have a lot to learn.
As written in David Sonnenschein's book Sound Design;
'Hearing is passive and listening is active. While hearing involves receiving auditory information through the ears, listening relies on the capacity to filter, selectively focus, remember, and respond to sound. Out two ears together allow us stereophonic reception, helping us perceive distance, spatial relationships, and our place in the world.'
A huge proportion of this film is going to rely on sensory empathy something that sound design plays a huge role in and it's very important I get that atmosphere correct. Creating this soundscape will rely heavily on being able to listen. Listening to people's stories and interviews. Watching films immersed in that culture already. Most importantly it involves remaining silent. As a creative person it's very easy to run off with ideas and make them your own. However at this stage in development that would be the worst thing for this film because these characters don't reflect my life; I'm not the first generation of my family to be born in England, I'm not bi-lingual, I rarely leave the country to see other cultures close up and the horrors I've seen are no where near the same as the horrors the characters know. Yet strangely enough I believe this makes me the perfect candidate for the job.
All of the decisions I make as a sound designer will be made through research and sheer gut instinct, the same instinct the audience will be using to immerse themselves in the final piece. If I don't connect with the character neither will the audience, if I feel a certain way about a scene the audience may have a similar reaction.
OK so the obvious issue here is I don't speak arabic and I'm certainly not going to learn within the next year so a lot of this research is going to be trusting the opinions of those who do. But at the same time I'm not a huge fan of using music with lyrics during films, I think it distracts people from the actual action on screen (unless that song has been composed for that film in particular). Instrumentals will be fun to work with though especially considering the severity of the subject matter, juxtaposing them during certain scenes will be very interesting.
For now I'm going to go back to my research and follow closely the steps within this book (this book was a life saver last year so I trust it's judgement, along with some others) it takes me through the first script reading, to visual maps, sound maps, to experimenting and the final master.
I think it's going to be a lot of fun.



