'I just need to write this post, just get it over with and
yeah I just need to write it.' - Me for the past week.
This project went so quickly I don't think I've fully recovered from it yet because as soon as we tore down the set I was straight back into Maps and Journey's. Overall this project may have been the most stressful thing I've ever done for a grade and I once overnighted my coursework by courier to an exam board.
Looking back I honestly can't see a lot of good but I think that's because I was completely immersed in what was happening and I didn't have the opportunity to take a step back and look at it for what it was - a group of students learning and practicing a lot of new skills. I approached this project as if I was in a professional setting, even if I didn't really know what I was doing, but in approaching it that way along the way I forgot that other people also don't really know what they are doing. It became very obvious to me around the time we changed the script that a lot of people just hadn't grasped that the shoot was happening as quickly as it was, like they just hadn't looked the timetable as a whole semester. I remember being rather firm and almost demanding things from people and people were shocked because we 'have loads of time before we shoot' when in fact we were building the set in 2 weeks. Something I learnt very early on in this project was that if I ask for something on a specific day I will most likely not receive it on that day, when we changed the script I started purposely asking for things 2 days earlier than I needed them because I knew they would be up to 2 days late. A bit sneaky but I meant no harm and for the most part it got the job done!
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| Final shot of the project! |
Before the shoot started I was told that everything was under control and that everything was ready for the Monday, we even had a quick tech rehearsal before we left for the weekend. The build was pretty smooth, it took a few more shopping trips than I had originally planned but it was all working out and the best thing - no arguments. None. It was as if as soon as everyone was on a level playing field and were just mucking in to get the job finished everything fell into place. During the pre-production things were tense because you would think you were getting somewhere but then someone wouldn't be in Uni for a day meaning things had to be decided without them, meaning when they came back they would annoyed at certain things not being included; or people would just want different things and weren't willing to compromise. It was just a hard time within the group. Whilst building however everyone just had fun, it was a new experience for everyone so we were all learning together and just having a bit of a laugh.
I've already blogged about the first day of shooting here so check that out if you haven't already and I'll go straight onto the second day.
This day was the most stressful by far and I would like to make something clear the 2 day shoot was my idea. I had to make a decision and at the time it was around a week (?) before the set build was starting and we were starting to cast actors and they needed times. At this point the script was finalised and I was emailing Rosie regarding pay and expenses, I was told we could have 2 actors for 1 day if they are paid for by the University. Now I knew this wasn't enough time and I mentioned that we were considering trying for expenses only but with that came a set of moral obligations - how long can you expect an actor to work without pay? I made the call of 2 days because it made sense. We had a 4 page script and I had spoken to members of the group who agreed that it was a plausible option, the only thing I didn't have to make the decision off was storyboards because they simply weren't made yet.
Staying late on the Tuesday wasn't planned but I also had to make the call off working 2 hours extra (on top of an admittedly long day) or have the unpaid actor have to drive back to Farnham from Southampton to film another 2 scenes. I'm glad we stayed back to finish like we did however if I had known the complexity of the shots earlier on I probably would have tried to stretch it over the Wednesday as well. When I made the call I was making it on the assumption that we only had 2 more shots to do the final shot of the lights changing and a slider shot, I honestly had no idea we were using the dolly and I think it came as a shock to most people as all day we had said we weren't using it.
I did feel a bit out of loop whist on set because in all honestly I didn't understand the storyboard and shot list, I thought it was due to inexperience but a few of us were a bit confused about it so I spent a lot of the day asking questions and the rest of the day pretending I had answers to other peoples questions. Because that's what a producer does - they act like they are the most organised person in the room so much they eventually become the most organised person in the room.
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| My colour coded production pack - I needed to organise! |
Overall, now I can look back properly, I do think we worked well as a team on the set but I also think the pressure helped in a way? I know that sounds bad but what I have learnt through this project is if you give DFSA a relaxed environment they'll work in a relaxed way, the same way when I remained calm during pre-production people remained calm with me which was great but they still didn't quicken their work pace which would have a been useful at the time. So whilst it was stressful I think it made for a better workflow which I know is not a mutual feeling across the group.
Personally this project has been eye opening, I learnt new things about film that I didn't know before, I learnt that being strict with things from the start would have saved us a lot of stress. I also found that when I gave specific jobs to people they did get done, not as quick as I would have liked but they got done. However I wish some teams would have communicated more because I simply didn't have the time to go through each team and individually break things down to make sure they got done - that was a trust exercise for the control freak in me, honestly it was terrifying. I also learnt that being the producer of a project does not make you responsible for everyone else's grades, a lot of the time I felt this huge responsibility not only for making a good film but for making sure everyone passes this unit. If I knew someone wasn't blogging I'd drop hints that they really should be doing that, I read unit descriptions out for people, I told people things that I thought would help boost their grade, all in good spirit and I would help people anyway but 'leading' this project made it feel so much more than just helping people, in part I felt responsible. And I shouldn't have.
I worked very hard on this project from the beginning and whilst I tried to stay out of the creative decisions simply because I felt like there needed to be an apolitical opinion making the harder decisions (like not building the House of Commons or building 2 sets instead of 1 or building a kitchen). But I can honestly say I couldn't have done any better with the knowledge I had at the time, I've changed my workflow so much since this project started and I think in part it's due to this project turning out the way it did. I believe that it helped me become more aware of my job role in the 'real world' and I learnt how to just deal with things and get it done anyway.
I was genuinely worried that this post would be a bit ranty so before I started I made a pro/con list that I kept with me as I wrote:
Pros
- Worked well as a team
- Learned something new
- Worked with actors in a professional setting
- Created a group dynamic
Cons
- When I give you a deadline stick to it because there's probably a reason behind it.
- Not as organised as I would have liked
- 2 day shoot my decision (Not quite but we left casting late due to the late script change)
- I didn't realise film needed a bigger tech rehearsal than the one I allotted
- Communication
- When I was calm everyone else was also calm which meant to get stuff done I had to stress out
- People didn't research there roles until last minute meaning quite a few last minute decisions
I may come back and write more once I've reflected on this a bit longer but right now I'm leaving it as it is - a break would be nice about now.